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elm00 发表于 2006-5-13 03:33

Conoa.Superpak.v2.0.for.After.Effects.7-SCOTCH

[b][size=2][color=SeaGreen]Conoa.Superpak.v2.0.for.After.Effects.7-SCOTCH[/color][/size][/b]
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5dS0B H6^JR"S\X4jC [color=DeepPink][b]Release Notes:[/b]
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Conoa SuperPak offers the following:
)OM} AJ#b{             - Combined feature sets of Conoa 3D and Conoa SuperPak
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              Conoa EasyFX offers the following unique features:
Vt;EUj8I b'K1|;K                                 - Inexpensive
"l"p| Ij3x zFi#B                 - Any layer may be converted to alpha channels
Gjfp_#cS               - Create globby shapes, which may be used as masks
Y!f(Q'bN-r)]RP9k     - Create a toon look with variable bit control and region of interestkZ\LK;X
                                    contolq:F(DmI)b^)[1~ uP
                    - Apply a variety of smoothing styles Ji"[\&k9A1l d
   - Tint your video with tri-tone controls and region of interest controlyA)Du9q s1V
                  - Ability to soften the region of interest;?l.YsT

q g8{N%C             Conoa EasyShapes offers the following unique features:
Z ug)U/e;f"`                                 - Inexpensive
{+SCpS1v3V:Q {2lj#T                    - Easy-to-use sphere, cube and cylinder
Z hQQC4IRg{            - Same camera, material and lighting models as Conoa 3D
;r*{"E1|ib         - Ability to place camera inside the sphere, cube or cylinder
~7R*EQ^R%j                         - Sides of cube can intersect
y0o9xr%a%U@                - Sides of cube can cast shadows onto each other:xF8u+jFT T
                        - Cylinder can wrap and unwrap XQ9N!Z(?
                         - Sphere can wrap and unwrap
Qxi:_~0K                     - Cylinder can flex into a ring shapelb\{w?4v n[ s
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                Conoa 3D offers the following unique features:
;r}8ZF1ZE$]t   - 12 different 3D geometric primitives with true 3D (no polygonalization)
,q4^*Z IF+l                          - A true raytracing renderer
W0[-y1` X        - 2 material models with ambient, diffuse and specular lighting.
2p(}.tu Wp                                  - Reflection
1KAZ8Gc$P               - Tranparency, with a variable index of refractionBAf:^s(kc G&z8k
                     - Texture mapping onto any primitive
0x0dt9z a X             - Shadows may be cast from any primitive to any other
"IDWG}-A n{6qJ^                 - Soft shadow effects with area light sources:Zzw:v{"E/yz@!}
                             - Wireframe previews
ti#U"[AE                                 - Bump mapping
^Y$ae6AMjZ                             - Environment mapping
8T;Wj|2z#|8e                             - True 3D camera model[/color]
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[code]http://ez-files.net/download.php?file=e721b06c555aba6d3e60b787a1ea68a9[/code]NL7pS1I:r%j

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