Cactus3D.Character.Bundle.Pro.Retail.for.Cinema4D. v9+.And.v10-BB3D
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This bundle includes:
8 I: Z+ J' o- M, Z$ T6 i. e( O3 |CD IK Tools v1.407
0 H; c4 Q, q2 n$ RCD Joints & Skin v1.036
7 C4 e1 E" h" ^1 O w0 S$ |) ^; R* `CD Morph v1.123
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CD Constraints v1.101b
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CD IK Tools :This is a plugin suite of command tools and expressions for
0 | S' ]7 E+ |( ]character rigging and animation. It works with or without the Mocca module.
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For those who need to rig a character for animation in Cinema 4D's core
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basic IK Expression, this plugin will be indispensable. The specialized
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expressions in CD IK Tools will allow you to easily set up a stable,
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predictable character rig in no time.
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+ r& |: r( y+ z6 O# J, sCD Joints & Skin: This plugin includes joints, skinning, weight painting
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and several command tools to help in the skinning process. CD Joints & Skin
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is the perfect companion to round out the suite of CD plugins and give you
% i0 L8 m6 G3 x5 S: ^5 Za comprehensive set of character rigging tools for Cinema 4D R9 and above.
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If you only have the Cinema 4D core version, and want to do character
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animation, you will find this plugin and all of my other plugins
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; S7 X0 ?% P* {$ z* [CD Morph: This plugin is a point selection Morph system that works with a
2 W9 |7 w5 W2 q1 _, \Point or Polygon object. It does not need additional copies of the object
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for each morph target shape. Only one reference copy of the mesh is needed.
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The morph shapes are stored in tags, and only the selected points that are
) k S& m! P4 ^1 j# \1 f. z- u4 emorphed are stored in the tags. This makes CD Morph a very fast morphing
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, @8 u: Z. F: k7 Y# b: q2 OCD Constraints: is set of constraint tags, they all appear in the
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Object Manager's menus
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+ Q3 i0 j1 ?# H1 _[B]Info:[/B]
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代码:
http://www.cactus3d.com/Plugins.html[B]Download:[/B] Size:4,239kb
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代码:
http://www.load.to/?d=9fQsnXB1s4Password:BlueBeta3D
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Credits n0MAD & team BB3D